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Sprite Wrapping Glitch
From SnesLab
The Sprite Wrapping Glitch appears to be a PPU design flaw that can occur under two conditions, according to fullsnes:
- In 224-Line Mode, when a sprite with a height of 64 pixels is located near the lower screen border
- In 239-Line Mode, when a sprite with a height of 32 pixels is located near the lower screen border
The sprite can reappear at the upper screen border.