We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS

Sub Screen

From SnesLab
Jump to: navigation, search

The Sub Screen is a virtual render target used in Color Math. It is not a framebuffer, but a circuit.

Some game instruction booklets (for example FF3, Chrono Trigger, and A Link to the Past) call the pause screen the "Sub Screen" but actually display it on the color math main screen.

See Also

Reference

  • Chapter 7. page 2-7-1 of Super Nintendo development manual