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TSX
From SnesLab
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Implied (type 1) | BA | 1 byte | 2 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
N | . | . | . | . | . | Z | . |
TSX (Transfer Stack Pointer to X) is a 65x instruction that transfers the value of the stack pointer to the X index register.
- If X is only 8 bits wide then only the low byte of the stack pointer is transferred.
- Otherwise, all 16 bits are transferred.
Syntax
TSX
See Also
External Links
- Eyes & Lichty, page 516 on TSX
- Labiak, page 197 on TSX
- 8.9 on MCS6500 Manual, page 122 on TSX
- B-29, lbid.
- Carr, page 276 on TSX
- Leventhal, page 3-101 on TSX
- snes9x implementation of TSX: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L2353