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Mode 7 VRAM Map: Difference between revisions

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(25% of VRAM used)
(16K)
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In [[Mode 7]], the [[PPU]] expects the first 25% of [[VRAM]] to be filled with the tilemap and tile data.
In [[Mode 7]], the [[PPU]] expects the first 25% (16K) of [[VRAM]] to be filled with the tilemap and tile data.


=== See Also ===
=== See Also ===

Revision as of 10:08, 16 December 2023

In Mode 7, the PPU expects the first 25% (16K) of VRAM to be filled with the tilemap and tile data.

See Also

Reference

  • Appendix A-15 of Book II of the official Super Nintendo development manual