We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS

Absolute Boolean Bit: Difference between revisions

From SnesLab
Jump to: navigation, search
(added ref)
(scene slang -> official jargon)
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
'''13-bit Absolute Addressing''' is used on the [[SPC700]] by some instructions to address individual bits:
'''Absolute Boolean Bit''' is used on the [[SPC700]] by some instructions to address individual bits:


* [[AND1]]
* [[AND1]]
Line 7: Line 7:
* [[NOT1]]
* [[NOT1]]


The bottom 13 bits of a 16-bit value specify an absolute address, while the top 3 bits specify which bit within the byte stored at that address.
The bottom 13 bits of a 16-bit value specify an absolute address, while the top 3 bits specify which bit within the byte stored at that address.  The greatest address these instructions can affect is 1FFFh.


=== See Also ===
=== See Also ===
Line 14: Line 14:
=== Reference ===
=== Reference ===
* [https://archive.org/details/SNESDevManual/book1/page/n186 page 3-8-8 of Book I] of the official Super Nintendo development manual
* [https://archive.org/details/SNESDevManual/book1/page/n186 page 3-8-8 of Book I] of the official Super Nintendo development manual
* Figure 3-8-3 on [https://archive.org/details/SNESDevManual/book1/page/n187 page 3-8-9], lbid.


[[Category:ASM]]
[[Category:ASM]]
[[Category:Addressing Modes]]
[[Category:Addressing Modes]]
[[Category:Scene Slang]]
[[Category:Official Jargon]]

Latest revision as of 07:40, 18 December 2023

Absolute Boolean Bit is used on the SPC700 by some instructions to address individual bits:

The bottom 13 bits of a 16-bit value specify an absolute address, while the top 3 bits specify which bit within the byte stored at that address. The greatest address these instructions can affect is 1FFFh.

See Also

Reference