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BMAPS: Difference between revisions
From SnesLab
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'''BMAPS''' is 8 bits wide, located at 2224h. It is initialized to zero. | '''BMAPS''' is 8 bits wide, located at 2224h. It is initialized to zero. | ||
=== See Also === | |||
* [[BMAP]] | |||
=== Reference === | === Reference === |
Revision as of 08:38, 21 December 2023
BMAPS is 8 bits wide, located at 2224h. It is initialized to zero.
See Also
Reference
- 4.1.20 on page 1-4-14 of Book II of the official Super Nintendo development manual