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BVS (Super FX): Difference between revisions
From SnesLab
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=== External Links === | === External Links === | ||
* Official Nintendo documentation on BVS: [https://archive.org/details/SNESDevManual/book2/page/n192 Page 2-9-36 of Book II] | * Official Nintendo documentation on BVS: 9.26 on [https://archive.org/details/SNESDevManual/book2/page/n192 Page 2-9-36 of Book II] | ||
* example: [https://archive.org/details/SNESDevManual/book2/page/n193 Page 2-9-37 of Book II], lbid. | * example: [https://archive.org/details/SNESDevManual/book2/page/n193 Page 2-9-37 of Book II], lbid. | ||
[[Category:Super FX]] | [[Category:Super FX]] | ||
[[Category:ASM]] | [[Category:ASM]] |
Revision as of 20:39, 1 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
0F?? | 2 bytes | 6 cycles | 6 cycles | 2 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
. | . | . | . | . | . | . |
BVS (Branch Overflow Set) is a Super FX instruction that performs a branch when the overflow flag is set.
No flags are affected.
See Also
External Links
- Official Nintendo documentation on BVS: 9.26 on Page 2-9-36 of Book II
- example: Page 2-9-37 of Book II, lbid.