We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
LSR (SPC700): Difference between revisions
From SnesLab
(added image) |
(every bit) |
||
Line 50: | Line 50: | ||
|} | |} | ||
'''LSR''' (Logical Shift Right) is an [[SPC700]] instruction that shifts its operand one bit to the right, dividing it by two. The least significant bit is shifted into the [[carry flag]]. A zero is shifted into the most significant bit. | '''LSR''' (Logical Shift Right) is an [[SPC700]] instruction that shifts every bit of its operand one bit to the right, dividing it by two. The least significant bit is shifted into the [[carry flag]]. A zero is shifted into the most significant bit. | ||
The official manual has the bit shift operators for LSR pointing the wrong way. | The official manual has the bit shift operators for LSR pointing the wrong way. |
Revision as of 11:02, 23 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Accumulator | 5C | 1 byte | 2 cycles | ||||
Direct Page | 4B | 2 bytes | 4 cycles | ||||
Direct Page Indexed by X | 5B | 2 bytes | 5 cycles | ||||
Absolute | 4C | 3 bytes | 5 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . |
LSR (Logical Shift Right) is an SPC700 instruction that shifts every bit of its operand one bit to the right, dividing it by two. The least significant bit is shifted into the carry flag. A zero is shifted into the most significant bit.
The official manual has the bit shift operators for LSR pointing the wrong way.
Syntax
LSR A LSR dp LSR dp+X LSR !abs
See Also
External Links
- Official Super Nintendo development manual on LSR: Appendix C-7 of Book I
- anomie: https://github.com/yupferris/TasmShiz/blob/master/spc700.txt#L457