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LDA: Difference between revisions
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'''LDA''' ( | '''LDA''' (LoaD Accumulator) is a 65x instruction that loads a value into the accumulator. In [[immediate addressing]] only, LDA is a total of 3 bytes long when the accumulator is 16 bits wide. | ||
==== Syntax ==== | ==== Syntax ==== | ||
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</pre> | </pre> | ||
If you want to load zero into the [[accumulator]], [[TDC]] may be a better choice, but only if the [[direct page register]] is zero. | |||
==== Cycle Penalties ==== | |||
* In all [[addressing modes]], LDA takes one extra cycle when the accumulator is 16 bits wide. | * In all [[addressing modes]], LDA takes one extra cycle when the accumulator is 16 bits wide. | ||
* In [[direct page addressing]] modes, LDA takes another extra cycle if the low byte of the [[direct page register]] is nonzero. | * In [[direct page addressing]] modes, LDA takes another extra cycle if the low byte of the [[direct page register]] is nonzero. | ||
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=== External Links === | === External Links === | ||
* [[Eyes & Lichty]] | * [[Eyes & Lichty]], [https://archive.org/details/0893037893ProgrammingThe65816/page/462 page 462] on LDA | ||
* [[Labiak]] | * [[Labiak]], [https://archive.org/details/Programming_the_65816/page/n159 page 149] on LDA | ||
* [[MCS6500 Manual]] | * 2.1.1 on [[MCS6500 Manual]], [https://archive.org/details/mos_microcomputers_programming_manual/page/n19 page 4] on LDA | ||
* [[Carr]] | * [[Carr]], [https://archive.org/details/6502UsersManual/page/n276 page 263] on LDA | ||
* [[Leventhal]] | * [[Leventhal]], [https://archive.org/details/6502-assembly-language-programming/page/n120 page 3-71] on LDA | ||
* snes9x implementation of LDA: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L678 | * snes9x implementation of LDA: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L678 | ||
* undisbeliever on LDA: https://undisbeliever.net/snesdev/65816-opcodes.html#lda-load-accumulator-from-memory | * undisbeliever on LDA: https://undisbeliever.net/snesdev/65816-opcodes.html#lda-load-accumulator-from-memory | ||
* http://www.6502.org/tutorials/6502opcodes.html#LDA | * Pickens, John. http://www.6502.org/tutorials/6502opcodes.html#LDA | ||
[[Category:ASM]] | [[Category:ASM]] |
Latest revision as of 06:36, 22 August 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Immediate | A9 | 2/3 bytes | 2 cycles* | ||||
Absolute | AD | 3 bytes | 4 cycles* | ||||
Absolute Long | AF | 4 bytes | 5 cycles* | ||||
Direct Page | A5 | 2 bytes | 3 cycles* | ||||
Direct Page Indirect | B2 | 2 bytes | 5 cycles* | ||||
Direct Page Indirect Long | A7 | 2 bytes | 6 cycles* | ||||
Absolute Indexed by X | BD | 3 bytes | 4 cycles* | ||||
Absolute Long Indexed by X | BF | 4 bytes | 5 cycles* | ||||
Absolute Indexed by Y | B9 | 3 bytes | 4 cycles* | ||||
Direct Page Indexed by X | B5 | 2 bytes | 4 cycles* | ||||
Direct Page Indexed Indirect by X | A1 | 2 bytes | 6 cycles* | ||||
Direct Page Indirect Indexed by Y | B1 | 2 bytes | 5 cycles* | ||||
Direct Page Indirect Long Indexed by Y | B7 | 2 bytes | 6 cycles* | ||||
Stack Relative | A3 | 2 bytes | 4 cycles* | ||||
Stack Relative Indirect Indexed by Y | B3 | 2 bytes | 7 cycles* |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
N | . | . | . | . | . | Z | . |
LDA (LoaD Accumulator) is a 65x instruction that loads a value into the accumulator. In immediate addressing only, LDA is a total of 3 bytes long when the accumulator is 16 bits wide.
Syntax
LDA #const LDA addr LDA long LDA dp LDA (dp) LDA [dp] LDA addr, X LDA long, X LDA addr, Y LDA dp, X LDA (dp, X) LDA (dp), Y LDA [dp], Y LDA sr, S LDA (sr, S), Y
If you want to load zero into the accumulator, TDC may be a better choice, but only if the direct page register is zero.
Cycle Penalties
- In all addressing modes, LDA takes one extra cycle when the accumulator is 16 bits wide.
- In direct page addressing modes, LDA takes another extra cycle if the low byte of the direct page register is nonzero.
- In both the Absolute Indexed and the DP Indirect Indexed by Y admodes, LDA takes an extra cycle if adding the index crosses a page boundary.
See Also
External Links
- Eyes & Lichty, page 462 on LDA
- Labiak, page 149 on LDA
- 2.1.1 on MCS6500 Manual, page 4 on LDA
- Carr, page 263 on LDA
- Leventhal, page 3-71 on LDA
- snes9x implementation of LDA: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L678
- undisbeliever on LDA: https://undisbeliever.net/snesdev/65816-opcodes.html#lda-load-accumulator-from-memory
- Pickens, John. http://www.6502.org/tutorials/6502opcodes.html#LDA