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List of Anomie's Docs: Difference between revisions
From SnesLab
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* In '''regs.txt''' under "BG Modes" we have "The SNES has 7 background modes," it should say 8. | * In '''regs.txt''' under "BG Modes" we have "The SNES has 7 background modes," it should say 8. | ||
* In the S-DSP doc, we have "Certain games do seem to depend on these exact formulas, trying to '''simplify''' will break some sound effects." But "approximate" would probably be clearer than "simplify," as in mathematics simplifying a formula only reduces the number of symbols used to express it, which may be easier to read but otherwise leaves it equivalent. | * In the S-DSP doc, we have "Certain games do seem to depend on these exact formulas, trying to '''simplify''' will break some sound effects." But "approximate" would probably be clearer than "simplify," as in mathematics simplifying a formula only reduces the number of symbols used to express it, which may be easier to read but otherwise leaves it equivalent. | ||
=== See Also === | |||
* [[List of Y0shi's Docs]] | |||
[[Category:SNES Hardware]] | [[Category:SNES Hardware]] |
Revision as of 06:55, 1 June 2023
There are nine documents by anomie available on RHDN:
- SNES Memory Mapping
- Register
- SNES Timing
- SPC700 with boot rom disassembly
- SPC700 Cycles
- S-DSP
- SNES OpenBus and Wrapping
- SNES Port
- C4 chip
Errata
- In regs.txt under "BG Modes" we have "The SNES has 7 background modes," it should say 8.
- In the S-DSP doc, we have "Certain games do seem to depend on these exact formulas, trying to simplify will break some sound effects." But "approximate" would probably be clearer than "simplify," as in mathematics simplifying a formula only reduces the number of symbols used to express it, which may be easier to read but otherwise leaves it equivalent.