We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
Horizontal Pseudo 512 Mode: Difference between revisions
From SnesLab
m (→References: superfluous/) |
(explanation by Overload) |
||
Line 1: | Line 1: | ||
'''Pseudo Hi-Res Mode''' is a transparency technique that displays the [[Main Screen]] and [[Sub Screen]] at the same time without the use of [[color math]]. It is enabled by setting bit 3 of SETINI (2133h). Columns of dots with an odd horizontal position are drawn by sampling a subscreen pixel, and columns of dots with an even horizontal position are drawn by sampling a main screen pixel. | '''Pseudo Hi-Res Mode''' is a transparency technique that displays the [[Main Screen]] and [[Sub Screen]] at the same time without the use of [[color math]]. It is enabled by setting bit 3 of SETINI (2133h). Columns of dots with an odd horizontal position are drawn by sampling a subscreen pixel, and columns of dots with an even horizontal position are drawn by sampling a main screen pixel. [3] A CRT televsion blends the adjacent dots together, creating the transparency effect. | ||
As of 2022, there are no tools for working with psuedo hi-res mode. [2] | As of 2022, there are no tools for working with psuedo hi-res mode. [2] | ||
Line 13: | Line 13: | ||
* [1] https://nesdoug.com/2022/05/30/other-modes | * [1] https://nesdoug.com/2022/05/30/other-modes | ||
* [2] https://forums.nesdev.org/viewtopic.php?p=279353#p279353 | * [2] https://forums.nesdev.org/viewtopic.php?p=279353#p279353 | ||
* [3] https://board.zsnes.com/phpBB3/viewtopic.php?p=47257 | |||
[[Category:Video]] | [[Category:Video]] |
Revision as of 19:44, 5 July 2023
Pseudo Hi-Res Mode is a transparency technique that displays the Main Screen and Sub Screen at the same time without the use of color math. It is enabled by setting bit 3 of SETINI (2133h). Columns of dots with an odd horizontal position are drawn by sampling a subscreen pixel, and columns of dots with an even horizontal position are drawn by sampling a main screen pixel. [3] A CRT televsion blends the adjacent dots together, creating the transparency effect.
As of 2022, there are no tools for working with psuedo hi-res mode. [2]
Examples
- the HUD in Jurassic Park
- the trees in Kirby's Dreamland 3