We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
Interlacing: Difference between revisions
From SnesLab
(modes 5 & 6) |
(→References: hid archive URL) |
||
Line 5: | Line 5: | ||
=== References === | === References === | ||
# Official Super Nintendo development manual on interlacing: [https://archive.org/details/SNESDevManual/book1/page/n88 page 2-18-1 of Book I] | # Official Super Nintendo development manual on interlacing: [https://archive.org/details/SNESDevManual/book1/page/n88 page 2-18-1 of Book I] | ||
# https://archive.org/details/SNESDevManual/book1/page/n59 | # [https://archive.org/details/SNESDevManual/book1/page/n59 page 2-1-2 of Book I], lbid | ||
# https://nesdoug.com/2022/05/30/other-modes | # https://nesdoug.com/2022/05/30/other-modes | ||
[[Category:Video]] | [[Category:Video]] |
Revision as of 03:04, 17 July 2023
The SNES supports interlacing. It is available only in Mode 5 and Mode 6. [3] It is enabled by writing a 1 to bit 0 of SETINI.
In interlacing, the electron beam begins scanning at the top-middle of the screen instead of the top-left and finishes scanning at the middle-bottom instead of the bottom-right. [2]
References
- Official Super Nintendo development manual on interlacing: page 2-18-1 of Book I
- page 2-1-2 of Book I, lbid
- https://nesdoug.com/2022/05/30/other-modes