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Sprite Wrapping Glitch: Difference between revisions
From SnesLab
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(see also mid-scanline color distortion) |
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The sprite can reappear at the upper screen border. | The sprite can reappear at the upper screen border. | ||
=== See Also === | |||
* [[Mid-Scanline Color Distortion]] | |||
=== Reference === | === Reference === |
Latest revision as of 18:54, 21 July 2023
The Sprite Wrapping Glitch appears to be a PPU design flaw that can occur under two conditions, according to fullsnes:
- In 224-Line Mode, when a sprite with a height of 64 pixels is located near the lower screen border
- In 239-Line Mode, when a sprite with a height of 32 pixels is located near the lower screen border
The sprite can reappear at the upper screen border.