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GETC (Super FX): Difference between revisions

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!colspan="8"|Basic Info
!colspan="8"|Basic Info
|+
|+
|'''Addressing Mode'''
|'''Opcode'''
|'''Opcode'''
|'''Length'''
|'''Length'''
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|'''Cache Speed'''
|'''Cache Speed'''
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|[[Implied]] (type 1)
|DF
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|1 byte
|1 byte
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|[[ALT2]]
|[[ALT2]]
|[[O/V]]
|[[O/V]]
|S
|[[Sign Flag|S]]
|[[CY]]
|[[CY]]
|Z
|Z
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=== See Also ===
=== See Also ===
* [[GETB]]
* [[GETB]]
* [[COLOR]]
* [[Bitmap Emulation]]


=== External Links ===
=== External Links ===
* Official Super Nintendo development manual on GETC: paragraph 9.39 on [https://archive.org/details/SNESDevManual/book2/page/n213 Page 2-9-57 of Book II]
* Official Super Nintendo development manual on GETC: paragraph 9.39 on [https://archive.org/details/SNESDevManual/book2/page/n213 Page 2-9-57 of Book II]
* subparagraph 8.1.2 SET COLOR (COLOR, GETC) on [https://archive.org/details/SNESDevManual/book2/page/n143 page 2-8-4], lbid.


[[Category:ASM]]
[[Category:ASM]]

Latest revision as of 03:09, 4 July 2024

Basic Info
Addressing Mode Opcode Length ROM Speed RAM Speed Cache Speed
Implied (type 1) DF 1 byte 3 to 10 cycles 3 to 9 cycles 1 to 6 cycles
Flags Affected
B ALT1 ALT2 O/V S CY Z
0 0 0 . . . .

GETC (Get Color) is a Super FX instruction that loads a color into the color register from the ROM buffer.

See Also

External Links