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GETC (Super FX): Difference between revisions

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'''GETC''' (Get Color) is a [[Super FX]] instruction that loads a color into the [[color register]] from the [[ROM buffer]].
'''GETC''' (Get Color) is a [[Super FX]] instruction that loads a color into the [[color register]] from the [[ROM buffer]].
The reason the cycle times can vary is because of the [[ROM buffer]].  The [[ALT0]] state is restored.
==== Syntax ====
<pre>
GETC
</pre>
==== Example ====
Let:
(ROM buffer) = 4bh
After GETC is executed:
color reg = 4bh


=== See Also ===
=== See Also ===
* [[GETB]]
* [[GETB]]
* [[GETBL]]
* [[GETBH]]
* [[GETBS]]
* [[COLOR]]
* [[COLOR]]
* [[Bitmap Emulation]]
* [[Bitmap Emulation]]


=== External Links ===
=== External Links ===
* Official Super Nintendo development manual on GETC: paragraph 9.39 on [https://archive.org/details/SNESDevManual/book2/page/n213 Page 2-9-57 of Book II]
* Official Super Nintendo development manual on GETC: paragraph 9.39 on [https://archive.org/details/SNESDevManual/book2/page/n213 page 2-9-57 of Book II]
* subparagraph 8.1.2 SET COLOR (COLOR, GETC) on [https://archive.org/details/SNESDevManual/book2/page/n143 page 2-8-4], lbid.
* subparagraph 8.1.2 SET COLOR (COLOR, GETC) on [https://archive.org/details/SNESDevManual/book2/page/n143 page 2-8-4], lbid.



Latest revision as of 21:08, 16 July 2024

Basic Info
Addressing Mode Opcode Length ROM Speed RAM Speed Cache Speed
Implied (type 1) DF 1 byte 3 to 10 cycles 3 to 9 cycles 1 to 6 cycles
Flags Affected
B ALT1 ALT2 O/V S CY Z
0 0 0 . . . .

GETC (Get Color) is a Super FX instruction that loads a color into the color register from the ROM buffer.

The reason the cycle times can vary is because of the ROM buffer. The ALT0 state is restored.

Syntax

GETC

Example

Let:

(ROM buffer) = 4bh

After GETC is executed:

color reg = 4bh

See Also

External Links