We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
TXS: Difference between revisions
From SnesLab
(→External Links: hid archive URL for Carr) |
(→External Links: hid archive URL for MCS) |
||
(One intermediate revision by the same user not shown) | |||
Line 56: | Line 56: | ||
* [[Eyes & Lichty]], [https://archive.org/details/0893037893ProgrammingThe65816/page/518 page 518] on TXS | * [[Eyes & Lichty]], [https://archive.org/details/0893037893ProgrammingThe65816/page/518 page 518] on TXS | ||
* [[Labiak]], [https://archive.org/details/Programming_the_65816/page/n209 page 199] on TXS | * [[Labiak]], [https://archive.org/details/Programming_the_65816/page/n209 page 199] on TXS | ||
* [[MCS6500 Manual]] | * 8.8 on [[MCS6500 Manual]], [https://archive.org/details/mos_microcomputers_programming_manual/page/n139 page 120] on TXS | ||
* [[Carr]], [https://archive.org/details/6502UsersManual/page/n290 page 277] on TXS | * [[Carr]], [https://archive.org/details/6502UsersManual/page/n290 page 277] on TXS | ||
* [[Leventhal]] | * [[Leventhal]], [https://archive.org/details/6502-assembly-language-programming/page/n152 page 3-103] on TXS | ||
* snes9x implementation of TXS: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L2415 | * snes9x implementation of TXS: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L2415 | ||
Latest revision as of 21:07, 7 August 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Implied (type 1) | 9A | 1 byte | 2 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
. | . | . | . | . | . | . | . |
TXS (Transfer X to Stack Pointer) is a 65x instruction that transfers the value of the X index register to the stack pointer.
- If X is 16 bits wide then all 16 bits are transferred.
- If X is 8 bits wide but the stack pointer is 16 bits wide then X is transferred to the low byte and the high byte of the stack pointer is cleared.
- If both X and the stack pointer are 8 bits wide (aka emulation mode) then 8 bits are transferred
No flags are affected.
Syntax
TXS
See Also
External Links
- Eyes & Lichty, page 518 on TXS
- Labiak, page 199 on TXS
- 8.8 on MCS6500 Manual, page 120 on TXS
- Carr, page 277 on TXS
- Leventhal, page 3-103 on TXS
- snes9x implementation of TXS: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L2415