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GETC (Super FX): Difference between revisions
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'''GETC''' is a [[Super FX]] instruction that loads a color into the [[color register]]. | {| class="wikitable" style="float:right;clear:right;width:50%" | ||
!colspan="8"|Basic Info | |||
|+ | |||
|'''Opcode''' | |||
|'''Length''' | |||
|'''ROM Speed''' | |||
|'''RAM Speed''' | |||
|'''Cache Speed''' | |||
|+ | |||
|DF | |||
|1 byte | |||
|3 to 10 cycles | |||
|3 to 9 cycles | |||
|1 to 6 cycles | |||
|} | |||
{| class="wikitable" style="float:right;clear:right;width:30%" | |||
!colspan="9"|Flags Affected | |||
|+ | |||
|[[B Flag|B]] | |||
|[[ALT1]] | |||
|[[ALT2]] | |||
|[[O/V]] | |||
|S | |||
|[[CY]] | |||
|Z | |||
|+ | |||
|0 | |||
|0 | |||
|0 | |||
|. | |||
|. | |||
|. | |||
|. | |||
|} | |||
'''GETC''' (Get Color) is a [[Super FX]] instruction that loads a color into the [[color register]] from the [[ROM buffer]]. | |||
=== See Also === | === See Also === | ||
* [[GETB]] | * [[GETB]] | ||
=== External Links === | |||
* Official Super Nintendo development manual on GETC: paragraph 9.39 on [https://archive.org/details/SNESDevManual/book2/page/n213 Page 2-9-57 of Book II] | |||
[[Category:ASM]] | [[Category:ASM]] | ||
[[Category: | [[Category:Super FX]] | ||
[[Category:Data Transfer Instructions]] | |||
[[Category:One-byte Instructions]] |
Latest revision as of 03:53, 1 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
DF | 1 byte | 3 to 10 cycles | 3 to 9 cycles | 1 to 6 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
GETC (Get Color) is a Super FX instruction that loads a color into the color register from the ROM buffer.
See Also
External Links
- Official Super Nintendo development manual on GETC: paragraph 9.39 on Page 2-9-57 of Book II