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GETC (Super FX): Difference between revisions

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'''GETC''' is a [[Super FX]] instruction that loads a color into the [[color register]].
{| class="wikitable" style="float:right;clear:right;width:50%"
!colspan="8"|Basic Info
|+
|'''Opcode'''
|'''Length'''
|'''ROM Speed'''
|'''RAM Speed'''
|'''Cache Speed'''
|+
|DF
|1 byte
|3 to 10 cycles
|3 to 9 cycles
|1 to 6 cycles
|}
 
{| class="wikitable" style="float:right;clear:right;width:30%"
!colspan="9"|Flags Affected
|+
|[[B Flag|B]]
|[[ALT1]]
|[[ALT2]]
|[[O/V]]
|S
|[[CY]]
|Z
|+
|0
|0
|0
|.
|.
|.
|.
|}
 
'''GETC''' (Get Color) is a [[Super FX]] instruction that loads a color into the [[color register]] from the [[ROM buffer]].


=== See Also ===
=== See Also ===
* [[GETB]]
* [[GETB]]
=== External Links ===
* Official Super Nintendo development manual on GETC: paragraph 9.39 on [https://archive.org/details/SNESDevManual/book2/page/n213 Page 2-9-57 of Book II]


[[Category:ASM]]
[[Category:ASM]]
[[Category:Enhancement Chips]]
[[Category:Super FX]]
[[Category:Data Transfer Instructions]]
[[Category:One-byte Instructions]]

Latest revision as of 03:53, 1 July 2024

Basic Info
Opcode Length ROM Speed RAM Speed Cache Speed
DF 1 byte 3 to 10 cycles 3 to 9 cycles 1 to 6 cycles
Flags Affected
B ALT1 ALT2 O/V S CY Z
0 0 0 . . . .

GETC (Get Color) is a Super FX instruction that loads a color into the color register from the ROM buffer.

See Also

External Links