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EOR1 (SPC700): Difference between revisions
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!colspan="8"|Basic Info | !colspan="8"|Basic Info | ||
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|'''Speed''' | |'''Speed''' | ||
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| | |[[Absolute Boolean Bit]] | ||
|8A | |8A | ||
|3 bytes | |3 bytes | ||
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!colspan="8"|Flags | !colspan="8"|Flags Affected | ||
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|N | |[[Negative Flag|N]] | ||
|V | |[[Overflow Flag|V]] | ||
|P | |[[Direct Page Flag|P]] | ||
|B | |[[Break Flag|B]] | ||
|H | |[[Half-Carry Flag|H]] | ||
|I | |[[Interrupt Enable Flag|I]] | ||
|Z | |[[Zero Flag|Z]] | ||
|C | |[[Carry Flag|C]] | ||
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|. | |. | ||
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| | |C | ||
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'''EOR1''' is an [[SPC700]] instruction that performs an exclusive or between a memory bit and the [[carry flag]] and stores the sum in the carry flag. The low 13 bits of the operand specify an absolute address. The high 3 bits of the operand specify which bit at that absolute address. | |||
==== Syntax ==== | |||
<pre> | |||
EOR1 C, mem. bit | |||
</pre> | |||
=== See Also === | === See Also === | ||
* [[AND1]] | |||
* [[OR1]] | |||
* [[NOT1]] | |||
* [[MOV1]] | |||
* [[EOR]] | * [[EOR]] | ||
=== External Links === | |||
* Official Super Nintendo development manual on EOR1: Table C-18 in [https://archive.org/details/SNESDevManual/book1/page/n234 Appendix C-9 of Book I] | |||
* subparagraph 8.2.3.3 of [https://archive.org/details/SNESDevManual/book1/page/n186 page 3-8-8], lbid. | |||
* anomie: https://github.com/yupferris/TasmShiz/blob/master/spc700.txt#L443 | |||
[[Category:ASM]] | [[Category:ASM]] | ||
[[Category:SPC700]] | [[Category:SPC700]] | ||
[[Category:Bit Operation Commands]] | |||
[[Category:Three-byte Instructions]] |
Latest revision as of 14:00, 30 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Absolute Boolean Bit | 8A | 3 bytes | 5 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . | . | . | C |
EOR1 is an SPC700 instruction that performs an exclusive or between a memory bit and the carry flag and stores the sum in the carry flag. The low 13 bits of the operand specify an absolute address. The high 3 bits of the operand specify which bit at that absolute address.
Syntax
EOR1 C, mem. bit
See Also
External Links
- Official Super Nintendo development manual on EOR1: Table C-18 in Appendix C-9 of Book I
- subparagraph 8.2.3.3 of page 3-8-8, lbid.
- anomie: https://github.com/yupferris/TasmShiz/blob/master/spc700.txt#L443