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GETC (Super FX): Difference between revisions
From SnesLab
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!colspan="8"|Basic Info | !colspan="8"|Basic Info | ||
|+ | |+ | ||
|'''Addressing Mode''' | |||
|'''Opcode''' | |'''Opcode''' | ||
|'''Length''' | |'''Length''' | ||
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|'''Cache Speed''' | |'''Cache Speed''' | ||
|+ | |+ | ||
| | |||
|DF | |DF | ||
|1 byte | |1 byte | ||
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{| class="wikitable" style="float:right;clear:right;width:30%" | {| class="wikitable" style="float:right;clear:right;width:30%" | ||
!colspan="9"|Flags | !colspan="9"|Flags Affected | ||
|+ | |+ | ||
|B | |[[B Flag|B]] | ||
|ALT1 | |[[ALT1]] | ||
|ALT2 | |[[ALT2]] | ||
|O/V | |[[O/V]] | ||
|S | |[[Sign Flag|S]] | ||
|CY | |[[CY]] | ||
|Z | |Z | ||
|+ | |+ | ||
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|. | |. | ||
|} | |} | ||
'''GETC''' (Get Color) is a [[Super FX]] instruction that loads a color into the [[color register]] from the [[ROM buffer]]. | |||
=== See Also === | === See Also === | ||
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=== External Links === | === External Links === | ||
* Official Nintendo | * Official Super Nintendo development manual on GETC: paragraph 9.39 on [https://archive.org/details/SNESDevManual/book2/page/n213 Page 2-9-57 of Book II] | ||
[[Category:ASM]] | [[Category:ASM]] | ||
[[Category:Super FX]] | [[Category:Super FX]] | ||
[[Category:Data Transfer Instructions]] | [[Category:Data Transfer Instructions]] | ||
[[Category:One-byte Instructions]] |
Latest revision as of 20:32, 2 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | ROM Speed | RAM Speed | Cache Speed | ||
DF | 1 byte | 3 to 10 cycles | 3 to 9 cycles | 1 to 6 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
GETC (Get Color) is a Super FX instruction that loads a color into the color register from the ROM buffer.
See Also
External Links
- Official Super Nintendo development manual on GETC: paragraph 9.39 on Page 2-9-57 of Book II