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Color Math: Difference between revisions

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'''Color Math''' includes hardware transparency and other effects.
'''Color Math''' includes hardware transparency and other effects. The official terminology is "screen addition" and "screen subtraction."


The "SW" in "Main SW" and "Sub SW" stands for "switch."<sup>[1]</sup>
The "SW" in "Main SW" and "Sub SW" stands for "switch."<sup>[1]</sup>


=== Reference ===
Color math is not available in [[Mode 5]] nor [[Mode 6]].<sup>[2]</sup>
* [https://archive.org/details/SNESDevManual/book1 page 2-27-16 of Book I] of the official Super Nintendo development manual
 
=== See Also ===
* [[Mosaic]]
* [[Windowing]]
 
=== References ===
# [https://archive.org/details/SNESDevManual/book1/page/n129 page 2-27-16 of Book I] of the official Super Nintendo development manual
# https://problemkaputt.de/fullsnes.htm#snesppubgcontrol


[[Category:Video]]
[[Category:Video]]
[[Category:Scene Slang]]
[[Category:Scene Slang]]
[[Category:Color Math]]
[[Category:Color Math]]

Latest revision as of 19:14, 11 August 2024

Color Math includes hardware transparency and other effects. The official terminology is "screen addition" and "screen subtraction."

The "SW" in "Main SW" and "Sub SW" stands for "switch."[1]

Color math is not available in Mode 5 nor Mode 6.[2]

See Also

References

  1. page 2-27-16 of Book I of the official Super Nintendo development manual
  2. https://problemkaputt.de/fullsnes.htm#snesppubgcontrol