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STOP (Super FX): Difference between revisions
From SnesLab
(sign flag) |
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Line 22: | Line 22: | ||
|[[ALT2]] | |[[ALT2]] | ||
|[[O/V]] | |[[O/V]] | ||
|S | |[[Sign Flag|S]] | ||
|[[CY]] | |[[CY]] | ||
|Z | |Z |
Revision as of 05:13, 29 November 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
00 | 1 byte | 3 cycles | 3 cycles | 1 cycle |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
STOP is a Super FX instruction that clears the Go flag, stopping the processor. An IRQ is generated.
See Also
External Links
- Official Super Nintendo development manual on STOP: page 2-9-116 of Book II