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Mode 7 VRAM Map: Difference between revisions
From SnesLab
(see also SC0 VRAM Map) |
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In [[Mode 7]], the [[PPU]] expects the first 25% of [[VRAM]] to be filled with the tilemap and tile data. | |||
=== See Also === | === See Also === | ||
* [[SC0 VRAM Map]] | * [[SC0 VRAM Map]] |
Revision as of 10:02, 16 December 2023
In Mode 7, the PPU expects the first 25% of VRAM to be filled with the tilemap and tile data.
See Also
Reference
- Appendix A-15 of Book II of the official Super Nintendo development manual