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STOP (Super FX): Difference between revisions
From SnesLab
(implied admode) |
(type 2 implied) |
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|'''Cache Speed''' | |'''Cache Speed''' | ||
|+ | |+ | ||
|[[Implied]] | |[[Implied]] (type 2) | ||
|00 | |00 | ||
|1 byte | |1 byte |
Revision as of 00:49, 2 July 2024
Basic Info | |||||||
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Addressing Mode | Opcode | Length | ROM Speed | RAM Speed | Cache Speed | ||
Implied (type 2) | 00 | 1 byte | 3 cycles | 3 cycles | 1 cycle |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
STOP is a Super FX instruction that clears the Go flag, stopping the processor. An IRQ is generated.
See Also
External Links
- Official Super Nintendo development manual on STOP: 9.84 on page 2-9-116 of Book II