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PHK: Difference between revisions
From SnesLab
(→See Also: more) |
(no PLK) |
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Its [[PLK]] counterpart does not exist. | |||
=== See Also === | === See Also === |
Revision as of 15:43, 22 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Stack (Push) | 4B | 1 byte | 3 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
. | . | . | . | . | . | . | . |
PHK (Push Program BanK) is a 65c816 instruction that pushes the value of the program bank register onto the stack. PHK always pushes a single byte. The stack pointer is decremented by one.
No flags are affected.
Syntax
PHK
Its PLK counterpart does not exist.
See Also
External Links
- Eyes & Lichty page 479, on PHK: https://archive.org/details/0893037893ProgrammingThe65816/page/479
- Labiak page 163 on PHK: https://archive.org/details/Programming_the_65816/page/n173
- snes9x implementation of PHK: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1813