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Stack: Difference between revisions
From SnesLab
(superscripted) |
(grows towards zero) |
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In [[emulation mode]] it wraps within page one.<sup>[2]</sup> | In [[emulation mode]] it wraps within page one.<sup>[2]</sup> | ||
These instructions push things to the stack: | The stack grows towards zero. These instructions push things to the stack: | ||
* [[PHA]] | * [[PHA]] |
Revision as of 15:46, 22 July 2024
The Stack is a buffer which remembers the state of subroutines that are currently executing.
On the 65c816, the stack is always in bank zero. It can be thousands of bytes deep.[1]
In emulation mode it wraps within page one.[2]
The stack grows towards zero. These instructions push things to the stack:
These instructions pull things from the stack: