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PHX: Difference between revisions

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=== External Links ===
=== External Links ===
* [[Eyes & Lichty]] page 481, on PHX: https://archive.org/details/0893037893ProgrammingThe65816/page/n507
* [[Eyes & Lichty]] page 481, on PHX: https://archive.org/details/0893037893ProgrammingThe65816/page/481
* [[Labiak]] page 165 on PHX: https://archive.org/details/Programming_the_65816/page/n175
* [[Labiak]] page 165 on PHX: https://archive.org/details/Programming_the_65816/page/n175
* snes9x implementation of PHX: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1878
* snes9x implementation of PHX: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1878

Revision as of 02:08, 1 August 2024

Basic Info
Addressing Mode Opcode Length Speed
Stack (Push) DA 1 byte 3 cycles*
Flags Affected
N V M X D I Z C
. . . . . . . .

PHX is a 65c816 instruction that pushes the value of the X index register onto the stack. If X is 16 bits wide, the high byte is pushed first.

No flags are affected.

Syntax

PHX
Cycle Penalty
  • PHX takes one additional cycle if the index registers are 16 bits wide.

See Also

External Links