We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS

Pixel Clock: Difference between revisions

From SnesLab
Jump to: navigation, search
(added hardware category)
(added long dots)
Line 1: Line 1:
The '''Pixel Clock''' signal is generated by the [[PPU]] by dividing the [[Master Clock]] frequency by 4.  On NTSC, the pixel clock is 5.37 MHz.  On PAL, 5.32 MHz.
The '''Pixel Clock''' signal is generated by the [[PPU]] by dividing the [[Master Clock]] frequency by 4.  On NTSC, the pixel clock is 5.37 MHz.  On PAL, 5.32 MHz. [1]
 
The PPU usually emits one dot every 4 CPU clock cycles, but some long dots take more cycles. [2]


=== References ===
=== References ===
* https://problemkaputt.de/fullsnes.htm#snestimingoscillators
* [1] https://problemkaputt.de/fullsnes.htm#snestimingoscillators
* [2] ares/sfc/ppu/counter/inline.hpp:61


[[Category:SNES Hardware]]
[[Category:SNES Hardware]]

Revision as of 03:21, 2 June 2023

The Pixel Clock signal is generated by the PPU by dividing the Master Clock frequency by 4. On NTSC, the pixel clock is 5.37 MHz. On PAL, 5.32 MHz. [1]

The PPU usually emits one dot every 4 CPU clock cycles, but some long dots take more cycles. [2]

References