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STOP (Super FX): Difference between revisions
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=== External Links === | === External Links === | ||
* Official Nintendo documentation on STOP: https://archive.org/details/SNESDevManual/book2/page/n272 | * Official Nintendo documentation on STOP: [https://archive.org/details/SNESDevManual/book2/page/n272 page 2-9-116 of Book II] | ||
[[Category:ASM]] | [[Category:ASM]] | ||
[[Category:Super FX]] | [[Category:Super FX]] | ||
[[Category:GSU Control Instructions]] | [[Category:GSU Control Instructions]] |
Revision as of 03:54, 7 July 2023
STOP is a Super FX instruction that clears the Go flag.
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
00 | 1 byte | 3 cycles | 3 cycles | 1 cycle |
Flags Clobbered | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
External Links
- Official Nintendo documentation on STOP: page 2-9-116 of Book II