We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
Horizontal Pseudo 512 Mode: Difference between revisions
From SnesLab
(explanation by Overload) |
m (Jeffythedragonslayer moved page Pseudo Hi-res Mode to Horizontal Pseudo 512 Mode: more official name) |
(No difference)
|
Revision as of 23:20, 7 July 2023
Pseudo Hi-Res Mode is a transparency technique that displays the Main Screen and Sub Screen at the same time without the use of color math. It is enabled by setting bit 3 of SETINI (2133h). Columns of dots with an odd horizontal position are drawn by sampling a subscreen pixel, and columns of dots with an even horizontal position are drawn by sampling a main screen pixel. [3] A CRT televsion blends the adjacent dots together, creating the transparency effect.
As of 2022, there are no tools for working with psuedo hi-res mode. [2]
Examples
- the HUD in Jurassic Park
- the trees in Kirby's Dreamland 3