We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
GETBH (Super FX): Difference between revisions
From SnesLab
(made basic info table shorter) |
(→External Links: which manual) |
||
Line 42: | Line 42: | ||
=== External Links === | === External Links === | ||
* Official Nintendo | * Official Super Nintendo development manual on GETBH: [https://archive.org/details/SNESDevManual/book2/page/n207 Page 2-9-51 of Book II] | ||
[[Category:ASM]] | [[Category:ASM]] | ||
[[Category:Super FX]] | [[Category:Super FX]] | ||
[[Category:Data Transfer Instructions]] | [[Category:Data Transfer Instructions]] |
Revision as of 20:36, 18 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
3DEF | 2 bytes | 6 to 10 cycles | 6 to 9 cycles | 2 to 6 cycle |
Flags Clobbered | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
GETBH is a Super FX instruction that loads one byte from the ROM buffer into the high byte of the destination register and the low byte of the source register into the low byte of the destination register.
See Also
External Links
- Official Super Nintendo development manual on GETBH: Page 2-9-51 of Book II