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Direct Color: Difference between revisions
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'''Direct Select''' is the name of the bit that turns direct color on or off. <sup>[3]</sup> It lives at bit 0 of CGSWSEL (2130h). | '''Direct Select''' is the name of the bit that turns direct color on or off. <sup>[3]</sup> It lives at bit 0 of CGSWSEL (2130h). | ||
=== See Also === | |||
* [[Indirect Color]] | |||
=== References === | === References === |
Revision as of 18:55, 19 July 2023
Direct Color is a display technique that does not use CGRAM. Instead, the color value comes directly from VRAM. Direct color is available only on BG1, in the following background modes:
Direct Select is the name of the bit that turns direct color on or off. [3] It lives at bit 0 of CGSWSEL (2130h).
See Also
References
- Page 2-8-1 of Book I of the official Super Nintendo development manual
- Appendix 17 lbid
- page 2-26-16 of Book I lbid
- Appendix A-5