We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS

Direct Color: Difference between revisions

From SnesLab
Jump to: navigation, search
(modes that support it)
(see also indirect color)
Line 6: Line 6:


'''Direct Select''' is the name of the bit that turns direct color on or off. <sup>[3]</sup>  It lives at bit 0 of CGSWSEL (2130h).
'''Direct Select''' is the name of the bit that turns direct color on or off. <sup>[3]</sup>  It lives at bit 0 of CGSWSEL (2130h).
=== See Also ===
* [[Indirect Color]]


=== References ===
=== References ===

Revision as of 18:55, 19 July 2023

Direct Color is a display technique that does not use CGRAM. Instead, the color value comes directly from VRAM. Direct color is available only on BG1, in the following background modes:

Direct Select is the name of the bit that turns direct color on or off. [3] It lives at bit 0 of CGSWSEL (2130h).

See Also

References

  1. Page 2-8-1 of Book I of the official Super Nintendo development manual
  2. Appendix 17 lbid
  3. page 2-26-16 of Book I lbid
  4. Appendix A-5