We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS

BG3 High Priority Bit: Difference between revisions

From SnesLab
Jump to: navigation, search
(mode 0 also supports BG3 High Prio)
(→‎References: hid archive URL)
Line 11: Line 11:
# https://problemkaputt.de/fullsnes.htm#snesppubgcontrol
# https://problemkaputt.de/fullsnes.htm#snesppubgcontrol
# https://nesdoug.com/2020/05/22/layers-priority
# https://nesdoug.com/2020/05/22/layers-priority
# https://archive.org/details/SNESDevManual/book1/page/n116
# [https://archive.org/details/SNESDevManual/book1/page/n116 page 2-27-3 of Book I] of the official Super Nintendo development manual


[[Category:Video]]
[[Category:Video]]
[[Category:Flags]]
[[Category:Flags]]

Revision as of 19:22, 19 July 2023

The BG3 High Priority Bit allows BG3 to be the frontmost layer. It is bit 3 of BGMODE (2105h) and is effective only in Mode 0 and Mode 1.[3] When set, BG3 appears in front of BG1 and BG2.

See Also

Other Layers
Backdrop Color Layer 4 Layer 3 Layer 2 Layer 1 BG3 High Prio

References

  1. https://problemkaputt.de/fullsnes.htm#snesppubgcontrol
  2. https://nesdoug.com/2020/05/22/layers-priority
  3. page 2-27-3 of Book I of the official Super Nintendo development manual