Mode 1
From SnesLab
| BG Layers Available | |||
|---|---|---|---|
| Layer 3 | Layer 2 | Layer 1 | |
| 2bpp | 4bpp | 4bpp | |
Mode 1 is the most commonly used background mode.[1][2] It supports 3 BG layers. The horizontal resolution is 256 dots. Background tiles may be 8 by 8 pixels or 16 by 16 pixels in Mode 1.[3]
Offset Change Mode is not supported, as that takes over layer 3.
Direct Color is unsupported.
Mosaic, interlacing, and windowing are supported.
See Also
| Other Background Modes | |||
|---|---|---|---|
| Mode 0 | Mode 1 | Mode 2 | Mode 3 |
| Mode 4 | Mode 5 | Mode 6 | Mode 7 |
References
- https://forums.nesdev.org/viewtopic.php?t=15087
- https://www.copetti.org/writings/consoles/super-nintendo
- Appendix A-5 of Book I of the official Super Nintendo development manual