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Backdrop Color: Difference between revisions

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=== See Also ===
=== See Also ===
{| class="wikitable"
{| class="wikitable"
!colspan="6"|Other Layers
!colspan="7"|Other Layers
|+
|+
| [[Backdrop Color]] || [[Layer 4]] || [[Layer 3]] || [[Layer 2]] || [[Layer 1]] || [[BG3 High Priority Bit|BG3 High Prio]]
| [[Backdrop Color]] || [[Layer 4]] || [[Layer 3]] || [[Layer 2]] || [[Layer 1]] || [[Sprite (hardware) | Sprite]] || [[BG3 High Priority Bit|BG3 High Prio]]
|}
|}



Revision as of 18:04, 21 July 2023

A Backdrop Color is one that appears behind other layers. The SNES has two backdrop colors: one for the Main Screen and one for the Sub Screen.

The main screen's backdrop color is known as color 0 and is the very first entry of CGRAM.

The sub screen's backdrop color is known as the fixed color and lives in COLDATA (2132h).

See Also

Other Layers
Backdrop Color Layer 4 Layer 3 Layer 2 Layer 1 Sprite BG3 High Prio

Reference