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SEP: Difference between revisions
From SnesLab
(→See Also: SEC) |
(→See Also: SED) |
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=== External Links === | === External Links === |
Revision as of 06:32, 7 December 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Immediate | E2 | 2 bytes | 3 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
emulation mode | . | . | ||||||
native mode |
SEP (Set Status Bits) is a 65c816 instruction that sets bits in the status register that correspond to set bits in the operand.
See Also
External Links
- Eyes & Lichty page 502, on SEP: https://archive.org/details/0893037893ProgrammingThe65816/page/n528
- Labiak page 183 on SEP: https://archive.org/details/Programming_the_65816/page/n193
- snes9x implementation of SEP: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L3203
- undisbeliever on SEP: https://undisbeliever.net/snesdev/65816-opcodes.html#sep-set-status-bits