We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
DAA (SPC700): Difference between revisions
From SnesLab
(removed "is") |
(added syntax) |
||
Line 39: | Line 39: | ||
# If either the [[carry flag]] is set or the [[accumulator]] exceeds 0x99, add 0x60 to the accumulator and set the carry flag. | # If either the [[carry flag]] is set or the [[accumulator]] exceeds 0x99, add 0x60 to the accumulator and set the carry flag. | ||
# Then, if either the [[half-carry flag]] is set, or the lower nibble of the accumulator exceeds 0x09, add 0x06 to the accumulator. | # Then, if either the [[half-carry flag]] is set, or the lower nibble of the accumulator exceeds 0x09, add 0x06 to the accumulator. | ||
==== Syntax ==== | |||
<pre> | |||
DAA | |||
</pre> | |||
=== See Also === | === See Also === |
Revision as of 17:32, 6 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Accumulator | DF | 1 byte | 3 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . |
DAA (Decimal Adjust for Addition) is an SPC700 instruction that performs the following:
- If either the carry flag is set or the accumulator exceeds 0x99, add 0x60 to the accumulator and set the carry flag.
- Then, if either the half-carry flag is set, or the lower nibble of the accumulator exceeds 0x09, add 0x06 to the accumulator.
Syntax
DAA
See Also
External Links
- Official Super Nintendo development manual on DAA: Table C-14 in Appendix C-8 of Book I
- page 3-8-2 of Book I lbid
- ares source code, SPC700::instructionDecimalAdjustAdd