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DAA (SPC700): Difference between revisions
From SnesLab
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Revision as of 20:47, 6 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Accumulator | DF | 1 byte | 3 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . |
DAA (Decimal Adjust for Addition) is an SPC700 instruction that performs the following:
- If either the carry flag is set or the accumulator exceeds 0x99, add 0x60 to the accumulator and set the carry flag.
- Then, if either the half-carry flag is set, or the lower nibble of the accumulator exceeds 0x09, add 0x06 to the accumulator.
Syntax
DAA DAA A
See Also
External Links
- Official Super Nintendo development manual on DAA: Table C-14 in Appendix C-8 of Book I
- page 3-8-2 of Book I lbid
- ares source code, SPC700::instructionDecimalAdjustAdd