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BMAPS: Difference between revisions
From SnesLab
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'''BMAPS''' is 8 bits wide, located at 2224h. It is initialized to zero. | '''BMAPS''' is 8 bits wide, located at 2224h on the [[SA-1]]. It is initialized to zero. | ||
=== See Also === | === See Also === |
Revision as of 18:37, 7 July 2024
BMAPS is 8 bits wide, located at 2224h on the SA-1. It is initialized to zero.
See Also
Reference
- 4.1.20 on page 1-4-14 of Book II of the official Super Nintendo development manual