We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
REP: Difference between revisions
From SnesLab
(superscripted) |
(clear them) |
||
Line 49: | Line 49: | ||
'''REP''' (Reset Status Bits) is a [[65c816]] instruction that clears bits in the [[status register]] that correspond to set bits in the operand. | '''REP''' (Reset Status Bits) is a [[65c816]] instruction that clears bits in the [[status register]] that correspond to set bits in the operand. | ||
REP is the only way to clear the m and x flags directly (but [[PLP]] and [[RTI]] may too.)<sup>[1]</sup> | REP is the only way to clear the m and x flags directly (but [[PLP]] and [[RTI]] may clear them too.)<sup>[1]</sup> | ||
==== Syntax ==== | ==== Syntax ==== |
Revision as of 03:47, 8 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Immediate | C2 | 2 bytes | 3 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
emulation mode | . | . | ||||||
native mode |
REP (Reset Status Bits) is a 65c816 instruction that clears bits in the status register that correspond to set bits in the operand.
REP is the only way to clear the m and x flags directly (but PLP and RTI may clear them too.)[1]
Syntax
REP #nvmxdizc
See Also
References
- Eyes & Lichty page 489, on REP: https://archive.org/details/0893037893ProgrammingThe65816/page/n515
- Labiak page 173 on REP: https://archive.org/details/Programming_the_65816/page/n183
- snes9x implementation of REP: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L3145
- undisbeliever on REP: https://undisbeliever.net/snesdev/65816-opcodes.html#rep-reset-status-bits