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B Flag (Super FX): Difference between revisions
From SnesLab
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* ADC Rn | * ADC Rn | ||
* ADC #n | * ADC #n | ||
* ADD Rn | * [[ADD]] Rn | ||
* ADD #n | * [[ADD]] #n | ||
* AND Rn | * AND Rn | ||
* AND #n | * AND #n | ||
* ASR | * ASR | ||
* BIC Rn | * [[BIC]] Rn | ||
* BIC #n | * [[BIC]] #n | ||
* CACHE | * [[CACHE]] | ||
* CMODE | * [[CMODE]] | ||
* CMP Rn | * CMP Rn | ||
* COLOR | * [[COLOR]] | ||
* DEC Rn | * DEC Rn | ||
* DIV2 | * [[DIV2]] | ||
* FMULT | * [[FMULT]] | ||
* GETB | * [[GETB]] | ||
* GETBH | * [[GETBH]] | ||
* GETBL | * [[GETBL]] | ||
* GETBS | * [[GETBS]] | ||
* GETC | * [[GETC]] | ||
* HIB | * [[HIB]] | ||
* IBT Rn, #pp | * IBT Rn, #pp | ||
* INC Rn | * INC Rn | ||
* IWT Rn, #xx | * [[IWT]] Rn, #xx | ||
* JMP Rn | * JMP Rn | ||
* LDB (Rm) | * [[LDB]] (Rm) | ||
* LDW (Rm) | * [[LDW]] (Rm) | ||
* LEA Rn, xx | * [[LEA]] Rn, xx | ||
* LINK #n | * [[LINK]] #n | ||
* LJMP Rn | * [[LJMP]] Rn | ||
* LM Rn, (xx) | * LM Rn, (xx) | ||
* LMS Rn, (yy) | * [[LMS]] Rn, (yy) | ||
* LMULT | * [[LMULT]] | ||
* LOB | * [[LOB]] | ||
* LOOP | * [[LOOP]] | ||
* LSR | * LSR | ||
* MERGE | * [[MERGE]] | ||
* MOVE Rn, Rn' | * MOVE Rn, Rn' | ||
* MOVES Rn, Rn' | * [[MOVES]] Rn, Rn' | ||
* MULT Rn | * [[MULT]] Rn | ||
* MULT #n | * [[MULT]] #n | ||
* NOP | * NOP | ||
* NOT | * [[NOT]] | ||
* OR Rn | * [[OR]] Rn | ||
* OR #n | * [[OR]] #n | ||
* PLOT | * [[PLOT]] | ||
* RAMB | * [[RAMB]] | ||
* ROL | * ROL | ||
* ROMB | * [[ROMB]] | ||
* ROR | * ROR | ||
* RPIX | * [[RPIX]] | ||
* SBC Rn | * SBC Rn | ||
* SBK | * [[SBK]] | ||
* SEX | * [[SEX]] | ||
* SM (xx), Rn | * SM (xx), Rn | ||
* SMS (yy), Rn | * [[SMS]] (yy), Rn | ||
* STB (Rm) | * [[STB]] (Rm) | ||
* STOP | * [[STOP]] | ||
* STW (Rm) | * [[STW]] (Rm) | ||
* SUB Rn | * [[SUB]] Rn | ||
* SUB #n | * [[SUB]] #n | ||
* SWAP | * [[SWAP]] | ||
* UMULT Rn | * [[UMULT]] Rn | ||
* and presumably UMULT #n too | * and presumably UMULT #n too | ||
Revision as of 06:46, 13 July 2024
The B flag is on the Super FX, and is set when WITH runs.
Many instructions clear the B flag, including:
- ADC Rn
- ADC #n
- ADD Rn
- ADD #n
- AND Rn
- AND #n
- ASR
- BIC Rn
- BIC #n
- CACHE
- CMODE
- CMP Rn
- COLOR
- DEC Rn
- DIV2
- FMULT
- GETB
- GETBH
- GETBL
- GETBS
- GETC
- HIB
- IBT Rn, #pp
- INC Rn
- IWT Rn, #xx
- JMP Rn
- LDB (Rm)
- LDW (Rm)
- LEA Rn, xx
- LINK #n
- LJMP Rn
- LM Rn, (xx)
- LMS Rn, (yy)
- LMULT
- LOB
- LOOP
- LSR
- MERGE
- MOVE Rn, Rn'
- MOVES Rn, Rn'
- MULT Rn
- MULT #n
- NOP
- NOT
- OR Rn
- OR #n
- PLOT
- RAMB
- ROL
- ROMB
- ROR
- RPIX
- SBC Rn
- SBK
- SEX
- SM (xx), Rn
- SMS (yy), Rn
- STB (Rm)
- STOP
- STW (Rm)
- SUB Rn
- SUB #n
- SWAP
- UMULT Rn
- and presumably UMULT #n too
See Also
Reference
- page 2-9-2 of Book II of the official Super Nintendo development manual