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DEC (SPC700): Difference between revisions
From SnesLab
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=== External Links === | === External Links === |
Revision as of 09:43, 16 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Accumulator | 9C | 1 byte | 2 cycles | ||||
Direct Page | 8B | 2 bytes | 4 cycles | ||||
Direct Page Indexed by X | 9B | 2 bytes | 5 cycles | ||||
Absolute | 8C | 3 bytes | 5 cycles | ||||
Implied (type 1) | 1D | 1 byte | 2 cycles | ||||
Implied (type 1) | DC | 1 byte | 2 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . | . |
DEC is an SPC700 instruction that decrements its operand by one.
Syntax
DEC A DEC dp DEC dp+X DEC !abs DEC X DEC Y
The above are official, but some people prefer alternate mnemonics like:
DEX DEY
See Also
External Links
- Official Super Nintendo development manual on DEC: Appendix C-7 of Book I
- anomie: https://github.com/yupferris/TasmShiz/blob/8fabc9764c33a7ae2520a76d80ed7220bb939f12/spc700.txt#L415