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INX: Difference between revisions
From SnesLab
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Revision as of 03:44, 25 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Implied (type 1) | E8 | 1 byte | 2 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C |
N | . | . | . | . | . | Z | . |
INX is a 65x instruction that increments the X index register by one. The state of the decimal flag has no effect on the behavior of INX.
Syntax
INX
See Also
External Links
- Eyes & Lichty page 457, on INX: https://archive.org/details/0893037893ProgrammingThe65816/page/457
- Labiak page 143 on INX: https://archive.org/details/Programming_the_65816/page/n153
- MCS6500 Manual page 97 on INX: https://archive.org/details/mos_microcomputers_programming_manual/page/n115
- Carr page 260 on INX: https://archive.org/details/6502UsersManual/page/n273
- Leventhal page 3-67 on INX: https://archive.org/details/6502-assembly-language-programming/page/n116
- snes9x implementation of INX: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1546
- Clark, Bruce. http://www.6502.org/tutorials/65c816opcodes.html#6.1.1.3