We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
TYX: Difference between revisions
From SnesLab
(→External Links: hid archive URL) |
(→External Links: hide archive URL for E&L) |
||
Line 53: | Line 53: | ||
=== External Links === | === External Links === | ||
* [[Eyes & Lichty]] | * [[Eyes & Lichty]], [https://archive.org/details/0893037893ProgrammingThe65816/page/521 page 521] on TYX | ||
* [[Labiak]], [https://archive.org/details/Programming_the_65816/page/n212 page 202] on TYX | * [[Labiak]], [https://archive.org/details/Programming_the_65816/page/n212 page 202] on TYX | ||
* snes9x implementation of TYX: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L2486 | * snes9x implementation of TYX: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L2486 |
Revision as of 12:43, 6 August 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Implied (type 1) | BB | 1 byte | 2 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C |
N | . | . | . | . | . | Z | . |
TYX is a 65c816 instruction that transfers the value of the Y index register to the X index register. The x flag determines whether 8 or 16 bits are transferred.
The negative flag will then match the most significant bit of the transferred value. The zero flag will indicate whether the transferred value is zero (set if zero).
Syntax
TYX
TYX works even in emulation mode.
See Also
External Links
- Eyes & Lichty, page 521 on TYX
- Labiak, page 202 on TYX
- snes9x implementation of TYX: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L2486