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Official Documentation Quick Links: Difference between revisions

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(added Super FX instructions)
(moved some Super FX links to the correct section)
Line 125: Line 125:
* [https://archive.org/details/SNESDevManual/book2/page/n81 Variable-Length Bit Processing]
* [https://archive.org/details/SNESDevManual/book2/page/n81 Variable-Length Bit Processing]
* [https://archive.org/details/SNESDevManual/book2/page/n85 DMA]
* [https://archive.org/details/SNESDevManual/book2/page/n85 DMA]
* [https://archive.org/details/SNESDevManual/book2/page/n117 GSU Program Execution]
* [https://archive.org/details/SNESDevManual/book2/page/n123 Instruction Execution]
* [https://archive.org/details/SNESDevManual/book2/page/n135 Data Access]
* [https://archive.org/details/SNESDevManual/book2/page/n139 GSU Special Functions]
* [https://archive.org/details/SNESDevManual/book2/page/n157 Description of Instructions]


==== Section 2 - Super FX ====
==== Section 2 - Super FX ====
Line 137: Line 132:
* [https://archive.org/details/SNESDevManual/book2/page/n103 Memory Mapping]
* [https://archive.org/details/SNESDevManual/book2/page/n103 Memory Mapping]
* [https://archive.org/details/SNESDevManual/book2/page/n107 GSU Internal Register Configuration]
* [https://archive.org/details/SNESDevManual/book2/page/n107 GSU Internal Register Configuration]
* [https://archive.org/details/SNESDevManual/book2/page/n117 GSU Program Execution]
* [https://archive.org/details/SNESDevManual/book2/page/n123 Instruction Execution]
* [https://archive.org/details/SNESDevManual/book2/page/n135 Data Access]
* [https://archive.org/details/SNESDevManual/book2/page/n139 GSU Special Functions]
* [https://archive.org/details/SNESDevManual/book2/page/n157 Chapter 9 Description of Instructions]
* [https://archive.org/details/SNESDevManual/book2/page/n157 Chapter 9 Description of Instructions]
**[https://archive.org/details/SNESDevManual/book2/page/n159 ADC]
**[https://archive.org/details/SNESDevManual/book2/page/n159 ADC]

Revision as of 17:24, 16 May 2023

Book I

Section 1 - Approval Process

Section 2 - Super NES Software

Section 3 - Super NES Sound

Tables of Appendix

Book II

Section 1 - Super Accelerator (SA-1)

Section 2 - Super FX

Section 3 - DSP/DSP-1

Section 4 - Accessories