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==== Section 2 - Super NES Software ====
==== Section 2 - Super NES Software ====


* [https://archive.org/details/SNESDevManual/book1/page/n57 Chapter 1. Introduction]
* [https://archive.org/details/SNESDevManual/book1/page/n58 Chapter 1. Introduction]
* [https://archive.org/details/SNESDevManual/book1/page/n59 Chapter 2. Object (OBJ)]
* [https://archive.org/details/SNESDevManual/book1/page/n60 Chapter 2. Object (OBJ)]
* [https://archive.org/details/SNESDevManual/book1/page/n61 Chapter 3. Background (BG)]
* [https://archive.org/details/SNESDevManual/book1/page/n62 Chapter 3. Background (BG)]
* [https://archive.org/details/SNESDevManual/book1/page/n63 Chapter 4. Mosaic]
* [https://archive.org/details/SNESDevManual/book1/page/n64 Chapter 4. Mosaic]
* [https://archive.org/details/SNESDevManual/book1/page/n65 Chapter 5. Rotation/Enlargement/Reduction]
* [https://archive.org/details/SNESDevManual/book1/page/n65 Chapter 5. Rotation/Enlargement/Reduction]
* [https://archive.org/details/SNESDevManual/book1/page/n67 Chapter 6. Window (Window Mask)]
* [https://archive.org/details/SNESDevManual/book1/page/n67 Chapter 6. Window (Window Mask)]

Revision as of 18:56, 16 May 2023

Book I

Section 1 - Approval Process

Section 2 - Super NES Software

Section 3 - Super NES Sound

Tables of Appendix

Book II

Section 1 - Super Accelerator (SA-1)

Section 2 - Super FX

Section 3 - DSP/DSP-1

Section 4 - Accessories