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GETBH (Super FX): Difference between revisions
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'''GETBH''' is a [[Super FX]] instruction that loads one byte from the [[ROM buffer]] into the high byte of the [[destination register]] and the low byte of the [[source register]] into the low byte of the destination register. | '''GETBH''' (Get Byte High) is a [[Super FX]] instruction that loads one byte from the [[ROM buffer]] into the high byte of the [[destination register]] and the low byte of the [[source register]] into the low byte of the destination register. | ||
=== See Also === | === See Also === |
Revision as of 05:03, 19 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
3DEF | 2 bytes | 6 to 10 cycles | 6 to 9 cycles | 2 to 6 cycle |
Flags Clobbered | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
GETBH (Get Byte High) is a Super FX instruction that loads one byte from the ROM buffer into the high byte of the destination register and the low byte of the source register into the low byte of the destination register.
See Also
External Links
- Official Super Nintendo development manual on GETBH: Page 2-9-51 of Book II