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Backdrop Color: Difference between revisions
From SnesLab
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A '''Backdrop Color''' is one that appears behind other layers. The SNES has two backdrop colors: one for the [[Main Screen]] and one for the [[Sub Screen]]. | A '''Backdrop Color''' is one that appears behind other layers. The SNES has two backdrop colors: one for the [[Main Screen]] and one for the [[Sub Screen]]. | ||
The main screen's backdrop color is known as '''color 0''' and is the very first entry of [[CGRAM]]. | The main screen's backdrop color is known as '''color 0''' and is the very first entry of [[CGRAM]].<sup>[1][1]</sup> | ||
The sub screen's backdrop color is known as the '''fixed color''' and is set via the 8-bit COLDATA port (2132h). | The sub screen's backdrop color is known as the '''fixed color''' and is set via the 8-bit COLDATA port (2132h). |
Revision as of 03:29, 17 November 2023
A Backdrop Color is one that appears behind other layers. The SNES has two backdrop colors: one for the Main Screen and one for the Sub Screen.
The main screen's backdrop color is known as color 0 and is the very first entry of CGRAM.[1][1]
The sub screen's backdrop color is known as the fixed color and is set via the 8-bit COLDATA port (2132h).
See Also
Other Layers | ||||||
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Backdrop Color | Layer 4 | Layer 3 | Layer 2 | Layer 1 | Sprite | BG3 High Prio |