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ASL
From SnesLab
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Accumulator | 0A | 1 byte | 2 cycles | ||||
Absolute | 0E | 3 bytes | 6 cycles* | ||||
Direct Page | 06 | 2 bytes | 5 cycles* | ||||
absolute indexed X | 1E | 3 bytes | 7 cycles* | ||||
direct page indexed X | 16 | 2 bytes | 6 cycles* |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
. | . | . | . | . |
ASL (Arithmetic Shift Left) is a 65x instruction that shifts a value by left one bit (multiplication by two). The most significant bit is shifted into the carry flag. The least significant bit becomes a zero.
Cycle Penalties
- Except in accumulator addressing, ASL takes two extra cycles when the accumulator is 16 bits wide
- In direct page addressing modes, ASL takes another extra cycle if the low byte of the direct page register is nonzero.
See Also
External Links
- Eyes & Lichty page 427, on ASL: https://archive.org/details/0893037893ProgrammingThe65816/page/n453
- Labiak page on ASL: https://archive.org/details/Programming_the_65816/page/n127
- MCS6500 Manual page on ASL: https://archive.org/details/mos_microcomputers_programming_manual/page/n170
- Carr page on ASL: https://archive.org/details/6502UsersManual/page/n260
- Leventhal page on ASL: https://archive.org/details/6502-assembly-language-programming/page/n90
- undisbeliever on ASL: https://undisbeliever.net/snesdev/65816-opcodes.html#asl-arithmetic-shift-left