We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS

REFRESH and DRAMMODE

From SnesLab
Revision as of 19:36, 8 May 2023 by Xetheria (talk | contribs) (added DRAMMODE)
Jump to: navigation, search

The REFRESH line comes out of pin 40 of the S-CPU. It goes into:

It keeps DRAM from forgetting.

/DRAMMODE is the name of pin 49 on the S-CPU, tied directly to ground (low).

In 2010, 6502freak theorized that setting this pin high disables the refresh cycle logic and frees up CPU time.

In 2013, nocash tested Donkey Kong Country with /DRAMMODE high. The game ran normally, so he hypothesized that when setting REFRESH low the game would still work too.

References