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OR (SPC700)
From SnesLab
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Immediate | 08 | 2 bytes | 2 cycles | ||||
06 | 1 byte | 3 cycles | |||||
Direct Page | 04 | 2 bytes | 3 cycles | ||||
Direct Page Indexed by X | 14 | 2 bytes | 4 cycles | ||||
Absolute | 05 | 3 bytes | 4 cycles | ||||
Absolute Indexed by X | 15 | 3 bytes | 5 cycles | ||||
Absolute Indexed by Y | 16 | 3 bytes | 5 cycles | ||||
07 | 2 bytes | 6 cycles | |||||
17 | 2 bytes | 6 cycles | |||||
19 | 1 bytes | 5 cycles | |||||
09 | 3 bytes | 6 cycles | |||||
Direct Page Immediate | 18 | 3 bytes | 5 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . | . |
OR is an SPC700 instruction that performs a logical or.
See Also
External Links
- Official Super Nintendo development manual on OR: Appendix C-6 of Book I